Thursday, November 13, 2008
Sunday, October 12, 2008
Wednesday, October 8, 2008
board, 150 wooden markers, 90 shop tiles, 1 year marker, 175 cards, linen bag,
No. of players: 3-5Ages: 12+ Playing time: 60 minutes Price: $79.90 SGD Info from BoardGameGeek "This is a negotiation game in the truest sense of the word. In it, players acquire ownership of sections of city blocks then place tiles, representing businesses, onto the block-sections. At the end of each turn, each tile you've laid gives you some sort of payout, but completed businesses (formed of three to six connected tiles of the same type) pay quite a bit better. All these resources are dealt to the players randomly, however, so players must trade to get matching businesses and adjacent locations." This game is #2 in the Alea big box series. Awards: 2008 Årets Familiespill (Family Game of the Year, Norway) Nominee. 1999 Spiel des Jahres Recommendation. New stock will arrive at Budget Board Games in 2 weeks time. Please email us to reserve your set to avoid disappointment! Stock Update for Chinatown: Our first batch of China is overwhelming received, there is only 1 set left so please reserve your set soon!
Monday, September 8, 2008
Sunday, August 3, 2008
Thursday, June 19, 2008
(Adapted from http://www.otb-games.com/snorta/index.html)
Snorta Party Board Game
The Party Game where everyone is an animal.......or at least sounds like one!
Get ready for laughter as your friends and family suddenly start sounding like they were born in a barn!
In Snorta each player chooses the sound of a typical farm animal and the fun begins. As players quickly flip over cards, tongue-tied players stumble and stutter to blurt out the animal sounds of the other players. Before long your “barnyard” fills with bales of laughter.
You will have a hoot with Snorta!
2006 Årets Familiespil, Family Game of the Year Denmark
2006 Vuoden Perhepeli
2007 Vinner av Årets Selskapsspill - Winner of Party Game of the Year, Norway
Here's a preview of the games which will be in stock : Munchkin Expansion Bundle (Adapted from http://www.sjgames.com/munchkin/game/)
Introducing Budget Board Games Munchkin Expansion Bundle consisting of:
1. Munchkin 2 - Unnatural Axe
You demanded it, and here it is. Created by Steve Jackson and illustrated by John Kovalic . . . 112 more cards for the game of killing monsters and taking their stuff.
Play a new race: Orcs! Face foes like the Hydrant and the Tentacle Demons.
Equip yourself with dread armor like the Spiked Codpiece.
Recruit allies like the Shoulder Dragon.
Wield mighty weapons like Druid Fluid, the Catapult and, of course, the dread Unnatural Axe . . . and show them who's the greatest munchkin of all.
Munchkin 2 - Unnatural Axe is a supplement to Munchkin; you will need the original game to play. Or you could add it to a game of Munchkin, Munchkin Fu, or Munchkin Bites! instead, or mix them all together for a Munchkin-fest of truly mind-bending proportions!
2. Munchkin 3 - Clerical Errors
You wanted more Munchkin, so here it is! Created by Steve Jackson and illustrated by John Kovalic . . .
Munchkin 3 - Clerical Errors has 112 more cards for the best-selling game of killing monsters and taking their stuff.
Play a new race: Gnomes!
Try on the Bard class.
Face the Tequila Mockingbird, the Bad Ass, and the dreaded Auntie Paladin!
Equip yourself with amazing items like the Chainmail Bikini and the Stab-A-Matic . . . and show them who's the mightiest, munchkinest dungeon delver of them all. And this set has a special treat.
We asked five of our favorite Comic Guys to do one card each. So in this set you'll find:
Phil Foglio's Magnificent Hat
Pete Abrams' Perfectly Ordinary Rabbit
Tom Ricket' s Stick Figure
Jon Rosenberg's Fowl Fiend and
Randy Milholland's Redneck Tree!
Munchkin 3 - Clerical Errors is a supplement to Munchkin; you will need the original game to play. Or you could add it to a game of Munchkin,
Munchkin Fu, or Munchkin Bites! instead, or mix them all together for a Munchkin-fest of truly mind-bending proportions!
3. Munchkin 4: The Need for Steed
Munchkin 4: The Need for Steed is the third expansion for the original Munchkin - 112 more John Kovalic-illustrated cards for killing monsters, stealing treasure, and backstabbing your fellow players. This set introduces Steeds, the trusty mounts of legend . . . Oh, wait - this is Munchkin! So these Steeds include not just the Dragon and the Tiger, but the Giant Mutant Gerbil (drawn by guest artist Shaenon K. Garrity of Narbonic), the Chicken, and Big Joe, who might be a Steed or might be a Hireling. It's hard to tell.
Hireling? Yes indeed, The Need for Steed has lots and lots of Hirelings, who look quite a bit like Sidekicks from Super Munchkin, or Minions from Munchkin Bites! Add these valuable characters to your retinue, use their special abilities, and sacrifice them without a thought to save your own skin! Or, better yet, kill somebody else's Hireling. That's the way a Munchkin does it! Feel the need . . .
The Need for Steed!
4. Munchkin 5 - De-Ranged
More of the twisted humor of Steve Jackson and John Kovalic in a 112-card supplement for Munchkin! De-Ranged has everything you love about Munchkin, including:
A new Class! Rangers can tame monsters and ride them!
Treasure! Track down the Philosopher's Scone, put Racing Stripes on your Steed, and fill your Canteen of Spleen with Carbonated Holy Water!
Monsters! Beware the Telemarketer, the Poultrygeist, and the Undead Clowns.
And more monsters: imports! That's right, unique monsters created by the European Munchkin publishers, available for the first time in English. Quake in fear at the Brothers Grimm and the Snerks! Or just kill them and take their stuff. Your choice.
Munchkin 5 - De-Ranged. All the munchkin-ism of a prestige class, with none of that annoying roleplaying stuff.
5. Munchkin 6 - Demented Dungeons
Now It's Really A Dungeon Crawl!
Munchkin is about kicking down Doors, killing Monsters, and stealing their Treasure. But where are the dank walls of the subterranean labyrinth where our heroes engage in their murderous exploits? Demented Dungeons introduces a new twist on Munchkin.
Now you can enter the Dungeon of Elvish Excess, where everyone is an Elf.
Or take a Portal to the Dungeon of Manga Wrangling, where tentacles are even more dangerous. Or power up in the Dungeon of Unexpected Epicness - although it's hardly "unexpected," given the name. Or all of them at once!
Each of the 20 double-sized Dungeon cards adds a new rule that affects the entire party, and maybe the monsters too! Use the 16 Portal cards to jump from one Dungeon to the next in your search for gold and glory. Munchkin 6 - Demented Dungeons is an expansion for the classic Munchkin set, and was designed by Steve Jackson and illustrated by John Kovalic.
The price for this Munchkin Expansion Bundle is $109.90. There are limited sets for this bundle so please email us to order to avoid delays in getting your bundle!
(Adapted from http://www.sjgames.com/munchkin/fu/)
Introducing Munchkin Fu Combo Pack consisting of:
1. Munchkin Fu Card Game If you loved Munchkin . . . look out. Here they come again.
"I'm a Ninja with the Dragon Tooth Katana!""I'm a Monk with the Sai of Spleen Mangling. Fear my Drunken Monkey Kung Fu!""I'm a Yakuza with a gun. Run away!"
The Munchkins are back! Now the game is chop-socky Hong Kong action. The characters are Samurai, Ninja, Yakuza, and Monks. The foes are mooks, demons, and assorted bad guys from all the worst martial arts films you've ever seen. Collect treasures and learn new styles to build up your character's powers. Kill the monsters, take their stuff, and be the first one to 10th level!
Ages: 12 and above
For more info: http://www.boardgamegeek.com/game/6607
2. Munchkin Fu 2: Monky Business Expansion
Munchkin Fu won the Origins "Gamer's Choice Award" for the Best Card Game of 2003. How do you follow something like that? With more mooks, more mayhem, more monsters, more munchkins, more monks - especially more monks - in Munchkin Fu 2 - Monky Business!
Learn new styles like Kong Fu, Fee Fi Fo Fu, Sna Fu, and the ever-perilous Stomach Fu! Pick up dangerous new weapons like the Auspicious Ivory Gutting Hook and the Tofu Tonfa. Garb yourself in the Hong Kong Sarong. Slay foes like the Sex Gaki, Clamera, and Genghis Cong . . . and take their stuff!
Ages: 12 and above
The price for this Munchkin Fu Combo Pack is $54.90. There are limited sets for this bundle so please email us to order to avoid delays in getting your bundle!
For more info: http://www.boardgamegeek.com/game/14087
Monday, June 16, 2008
However, these toys and games are conventional, commercialized and common (everyone has one!).
If you are interested in looking for unique unconventional games which you can play with your young children, check out this site: http://www.kidgameratings.com/
Some recommendations are:
2. Looping Louie : It is a "hungry hippo" style type of game which appeals to the adults too!
3. Gulo Gulo : Fun filled "fishing" game loves by both children and adults!
4. Hide and Seek (board game) : The most interesting game of all! It consists of an electronic toy (T-Rex, Tiger or Monkey) which you hide it from your child. Then him/her is to use the wand to find the toy! The wand will flash in different lights and intensity to indicate how close the toy is!
If you own any of the above games, please share your feedback with by leaving a comment. Thanks!
Sunday, June 15, 2008
(Adapted from http://www.mayfairgames.com/)
This special edition includes every BANG!™ card published to date, and a few new extras! Inside, you will find:
• BANG!™ - The basic game
• High Noon™ - The first expansion
• Dodge City™ - The second expansion
• A Fistful of Cards™ - The third expansion
Also two new cards for High Noon™ and three special characters! Plus two blank cards for your own creations, and a special gift: a shiny new Sheriff's badge!
• Players: 3-8
• Ages: 8+
• Playing Time: 20-40 minutes
For more info: http://www.boardgamegeek.com/game/30933
Here's a preview of the games which will be in stock : Cranium Party Board Game
(Adapted from http://www.cranium.com/)
*Sketch, sculpt, solve puzzles, act, hum and answer questions
*Perfect for parties, reunions, after dinner, vacations -- anytime!
*Each game lasts about an hour -- hilarity guaranteed
Cranium is the outrageous, award-winning board game packed with something-for-everyone fun! Whether you're an aspiring actor, artist, data hound or wordsmith, Cranium gives you a chance to shine.
Cranium brings families and friends together -- after dinner, at parties, on rainy afternoons. When you play Cranium, you'll use your brain in ways you never imagined and find yourself doing the unexpected.
And the fun doesn't end when the game does -- you'll never forget your uncle impersonating Britney Spears, your sister acting out "ants in your pants", your mom spelling "platypus" backwards or your best friend sculpting "platform shoes" out of clay!
Cranium helps people find the fun in all things and brings light and laughter to the lives of people who play.
Players: 4-16 players , Ages: 13 & above
For more info: http://www.boardgamegeek.com/game/891
Friday, June 13, 2008
Jungle Speed Card Game
(Adapted from http://www.asmodee-us.com/games/family-games/jungle-speed.php)
Jungle Speed was invented approximately 3000 years ago by the Aboulou Tribe in Eastern Trisopotamia to determine the shares of food each member received after a successful hunt. The Aboulous originally used eucalyptus leaves as cards for the game. These early games usually ended in bloody fights because, unfortunately, all of the cards were identical. This simple error nearly drove the tribe to extinction. This is why Jungle Speed remained unknown by the outside world until the 20th century, when 2 clever gamethropologists, Tom & Yako, replaced the leaves with the playing cards we now use today.
In Jungle Speed, you must rely on your keen sense of observation and quick reflexes. It requires a steady hand - which can be hard to maintain during the many fits of maniacal laughter! The wooden Totem sits in the middle of the table, waiting for the player with the fastest reflexes to snatch it up and win the game.
Each player is dealt a hand of cards. In order to win you must be the first player to get rid of all of your cards. Each turn, all of the players reveal one of their cards. If two cards are identical, those players must make a grab for the Totem. The faster player then gives their cards to their unfortunate adversary. To add to the difficulty, certain cards are almost identical, which can trick a hapless player into grabbing the Totem by mistake - a grave error. Other cards force all players to make a grab at once, change the method of play, or otherwise add to the difficulty. It's a Jungle Speed Free-for-all... Do you have the catlike reflexes and the eye of the hawk to win?
1 Cloth Bag
1 Rule Book
Duration: About 15 minutes
Age: 7 and up
Players: 3-8 players
For more info: http://vuarchex.club.fr/english/menu/bigmenu.htm
Jurassic Jumble Board Game
(Adapted from SET site: http://www.setgame.com/jurassic_jumble/index.html)
The play is fast and furious, there are no turns. You start with a jumble of dinosaur bones in our hand. Choose which kind of dinosaur you want to build then start switching cards, by blind trading, with anyone who will trade with you. You can trade by either the type of dinosaur or bone structure. While trading be sure to keep one eye on the table, because once the first player goes out, you want to swipe a latex bone from the middle of the table to get your 50 points.
For: Ages 8 to Adult, 2 to 9 Players
For more info: http://www.boardgamegeek.com/game/13818
Ticket to Ride Card Game
(Adapted from Days of Wonder site: http://www.daysofwonder.com/tickettoride/en/cardgame/)
A New Train Adventure Begins!
The Ticket to Ride Card Game delivers all of the excitement, fun and nail-biting tension of the original Ticket to Ride board game, but with several unique game-play twists in a new stand-alone, card game format.
Players collect sets of illustrated Train cards which are then used to complete Destination Tickets - routes between two cities depicted on each ticket. But before their Train cards can be used, players must face the risk of "train-robbing", where another player may force them to lose their hard-earned cards.
Every fan of the board game will want to own a copy of the Ticket to Ride Card Game!
The Ticket to Ride Card Game is for 2-4 players ages 8 and older.
It includes 96 Train cards, 6 Big Cities Bonus cards, 46 Destination Tickets and a rules booklet. Playing time is approximately 30 minutes.
The Ticket to Ride Card Game is the perfect portable way to take your next train adventure!
For more info: http://www.boardgamegeek.com/game/34127